Pengembangan e-modul dengan adobe captivate software pada materi matriks

Mariska Alfiani, Farida Farida, Siska Andriani

Abstract


Mathematics is a science that plays an important role in the development of Science and Technology (Science and Technology). One of the learning media that can be used in helping a learning process is computer media using software can change the way students learn in order to obtain information quickly and efficiently. The purpose of this study is to produce an E-Module product with Adobe Captivate Software on the matrix material, determine the response of the attractiveness of educators and students to the development of the E-Module with Adobe Captivate Software on the matrix material, and determine the effectiveness of developing the E-Module with Adobe Captivate. This research and development uses ADDIE model which includes 5 steps, namely: analysis, design, development, implementation, and evaluation. The results of the study are based on the results of the material and media expert test, the average values obtained respectively (3,305) and (3,399). In the small-scale test obtaining an average score (3.66) for very interesting criteria, while in the large-scale test obtaining an average score (3.50) these results place the E-Module teaching materials on very interesting criteria. The quality of the effectiveness of the product can be seen from the test of learning outcomes. The results of research and data processing using the effect size test with the results (0.66) in the experimental class for medium criteria and the control class obtained results (0.58) with moderate criteria. Based on these results it can be concluded that E-Module teaching materials with Adobe Captivate Software on matrix material are feasible and effective enough to be used as learning aids.


Keywords


E-Module Development, Adobe Captivate Software, Matrix

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